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Talent Development Grant Programme

Talent Development Grant Programme

budget 2021: € 1,330,000

With its Talent Development Grant Programme, the Creative Industries Fund NL is supporting a new generation of designers and makers with a 12-month grant to further develop and profile their own artistic talent, professional practice and cultural entrepreneurship. For 2021–2022, there are 50 12-month grants of € 25,000 available.
The Talent Development Grant Programme is open to makers and designers who have at least one year and at most four years' work experience in the area of design, architecture or digital culture in the Netherlands. The grant programme is open to makers and designers who have graduated from a relevant design study, but also to makers and designers who have, through their practice, developed themselves professionally without having completed a design study.

Makers and designers with a relevant degree: If you graduated from one of these design studies (PDF) no more than 4 years ago, then you should submit an application to the regular Talent Development Grant Programme selection round. The deadline for applicants with a relevant degree is 10 February 2021.

Makers and designers without a relevant degree: For makers and designers who have, through their practice, developed themselves professionally without having completed a relevant design study there are Scout Nights. The deadline for registering for the Scout Nights is 24 February 2021.

There are a number of conditions and limitations attached to the Talent Development Grant Programme (PDF), so please read the grant programme carefully before submitting an application.
With the Talent Development Grant Programme, you can apply for a 12-month grant to invest in your own development. The 12-month grant of € 25,000 consists of three parts: one freely disposable part for personal artistic and professional development (€ 15,000), one part for the professionalization of the personal practice (€ 5,000) and one part for presentation purposes (€ 5,000).

The Talent Development Grant Programme has various selection rounds. After you have been selected in the first selection round or during a Scout Night you will receive € 1,000 to draw up a development plan. The final selection for the 50 available 12-month grants will be made based on the development plans submitted in the second selection round.

Click here for the makers and designers selected in previous years.
Applications are assessed on the basis of the Talent Development Grant Programme regulations (PDF). Make sure that you are aware of the conditions, criteria and objectives stated in them before submitting an application.

Criteria
The advisory committee and, during the Scout Nights the jury, will make the selection based on the criteria set out below:
1. Quality of the work: When assessing the quality of the work, the coherence between the maker's motivation and the artistically relevant principles is examined. What is the maker's substantive objective or principle and how does this translate into research, a design challenge, form or another means? The advisers look at how the direction for the development year, as described, fits within the personal practice and portfolio. In doing so, the advisers take into account the design practices that are linked to the various disciplines and sub-disciplines, the circumstances in which the applicant works and the methodology applied.
2. Environmental awareness and positioning: With this criterion, the advisers assess the extent to which the makers have a good understanding of the cultural, social or other environmental factors connected to their personal practice. They look at the artistically relevant issues and/or social themes the applicant relates to and the degree to which they critically reflect their own position with respect to these issues.
3. Development capability: The advisers appraise the maker's potential for artistic and professional development. They look at which new steps the applicant intends to take during the development year and if they are in line with the maker's motivation and artistically relevant principles.
4. The degree to which the applicant's practice can potentially be considered as distinctive within the creative industry. This criterion scrutinizes how the maker's practice is positioned with respect to existing knowledge and practices within the area of expertise and the measure of added value it provides.
The advisory committee will process your application based on the application form and the attachments submitted. A list of the documents we require is set out below:

Makers and designers with a relevant degree (deadline 10 February):
1. Application form.
2. Motivation letter of no more than 2 pages in PDF (portrait layout, A4 format).
3. Portfolio of no more than 10 pages in PDF (portrait layout, A4 format, max. 15 MB).
Visual documentation in your portfolio must include work from the past 2 to 3 years with details such as title, year, size, technique and any additional information per project of no more than 100 words, e.g. about the context and any collaboration. Clearly indicate your part in any collaboration projects.
If you add any moving images to your portfolio, make sure that they are viewable through a link to an online platform (Vimeo, YouTube or suchlike). Also include stills plus captions for each video in your portfolio. The maximum duration is 3 minutes. If you want to show several videos, then make a compilation of no longer than 5 minutes.
4. Curriculum vitae of no more than 2 pages in PDF (portrait layout, A4 format).
5. Copy of your degree in PDF.
6. If available: registration with the Dutch Chamber of Commerce or a Chamber of Commerce that falls under the Kingdom of the Netherlands.

Makers and designers without a relevant degree (deadline 24 February):
1. Application form.
2. Curriculum vitae of no more than 2 pages in PDF (portrait layout, A4 format).
3. Portfolio of no more than 10 pages in PDF (portrait layout, A4 format, max. 15 MB).
Visual documentation in your portfolio must include work from the past 2 to 3 years with details such as title, year, size, technique and any additional information per project of no more than 100 words, e.g. about the context and any collaboration. Clearly indicate your part in any collaboration projects.
If you add any moving images to your portfolio, make sure that they are viewable through a link to an online platform (Vimeo, YouTube or suchlike). Also include stills plus captions for each video in your portfolio. The maximum duration is 3 minutes. If you want to show several videos, then make a compilation of no longer than 5 minutes.
4. A video pitch of approx. 3 minutes.
5. If available: registration with the Dutch Chamber of Commerce or a Chamber of Commerce that falls under the Kingdom of the Netherlands.

The Fund organizes a meeting in the second week of May for those who are selected in the first selection round and the Scout Nights, during which information is provided about drawing up the development plan. The deadline for submitting your development plan is 19 May 2021. It is not possible to submit a draft version of your development plan for feedback to the Fund.

Applications may be submitted in English.
Acceptance
When you have submitted your application, the Fund Desk will check if your application complies with the formal requirements of the Talent Development Grant Programme (PDF).

Assessment
The selection under the Talent Development Grant Programme consists of two rounds. In the first selection round and on Scout Nights, the advisory committee and the jury respectively will compose a longlist based on the portfolio, the curriculum vitae and the motivation letter/pitch and on the Talent Development Grant Programme. The participants selected for the longlist - 60 from the selection round and 20 from the Scout Nights - will be asked to draw up a development plan.

For the final selection, the advisory committee will assess the development plans submitted against the Talent Development Grant Programme. The way this is done as well as the criteria for this are set out in Article 10 of the Talent Development Grant Programme (PDF). The committee issues its advice to the Fund's board.

Click [https://stimuleringsfonds.nl/en/the_fund/organization/advisory_committees/here] to see who is part of the advisory committee for the Talent Development Grant Programme.

Decision
The board decides whether or not to provide the grant and takes the committee's advice into consideration in doing so. The selection for the longlist will be announced approximately six weeks after the closing date. All applicants will receive a report in which the committee outlines the applications it processed. For this stage, no individual feedback will be given. Scout Night participants will receive feedback from the jury during the selection night.

The final selection for the 50 12-month grants will be announced in early August 2021. All applicants who submitted a development plan will receive personal feedback. The grant period for the selected participants runs from August/September up to and including October of the following year.

Accountability
If you receive a grant from the Fund you will have to comply with the obligations. Please read the important information about accountability in Articles 13 to 17. Two weeks before the conclusion of your project, you will be asked by email to submit your accountability form in the online application environment.
For further information please contact Team Talent Development:
talentontwikkeling@stimuleringsfonds.nl

grants issued Talent Development

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Talent Development Grant Programme

Fransje Gimbrere

2020
Designer and art director Fransje Gimbrere obtained her bachelor's degree in Design from the Design Academy Eindhoven in 2017. In her practice, she tries to create amazement and stimulate the senses by manipulating material. In the coming year, she wants to highlight the importance of sensory design and show how you can respond to this as a designer. In her development plan, she pays attention to both broadening her knowledge and skills as well as deepening the design methodology and improving the positioning of her practice. She describes three phases for this purpose: 1. Theoretical research, where she examines scientific studies and visions concerning the relationship between design, the human psyche and emotion. 2. Experimental material research to find out what stimulates and invites touch. 3. The translation to possible applications and implementations. She is seeking help from marketing professionals and experts in making a book. The results will be presented in the form of a tactile manifesto and an exhibition.
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Talent Development Grant Programme

Funs Janssen

2020
Funs Janssen obtained his bachelor's degree in Design from the Willem de Kooning Academy in 2017. In his practice, he combines being an illustrator with the craftsmanship of stained glass. As an image-maker, he is concerned with metropolitanism and youth culture. In the coming year, he wants to research the history of visual culture, constantly questioning his position as maker and looking critically at contemporary visual culture. By means of a multidisciplinary research project in both theoretical and technical areas, he will search for an answer to the question: 'How can I apply the cinematographic aspect of my work more through the medium of stained glass in order to create iconic images?' He is following various workshops in the print techniques riso and screen-printing and the craft of stained glass. He is also bringing in the expertise of The Black Archives and sociologist Teana Boston-Mammah. Ultimately, he wants to develop a number of spatial works that contain a cinematographic aesthetic and invite dialogue. These works will be presented at galleries and art institutions.
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Talent Development Grant Programme

Gabriel Fontana

2020
Designer and researcher Gabriel Fontana obtained his master's degree in Social Design from the Design Academy Eindhoven in 2018. In his design practice, he investigates how our bodies express, internalize and reproduce social norms. Fontana additionally proposes ways of unlearning this through interventions in the public space and activities in the fields of sport and education. His development plan focuses on two projects, with which he wants to lay a strong foundation in kinaesthetic learning and to specialize in the field of queer pedagogy. With the project 'Voice and (Hear)Archies', he is developing a series of new sport games in which voices, sounds and new ways of listening are used to bring about a change in the way power is exercised during sports. The project 'Safe(r) Landscapes' consists of a 'queering manual', a publication in which he proposes measures that schools can take to create a more inclusive environment. Fontana wants to broaden his view of the work field by working together with various professionals, including a gender geographer, secondary-school teacher and graphic designer. He also plans to give workshops at schools and institutions in the Netherlands and France. His work will be presented at Onomatopee in Eindhoven and at the international design biennale in Saint-Éttienne, among others.
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Talent Development Grant Programme

Asefeh Tayebani

2020
Asefeh Tayebani obtained her bachelor's degree in Product Design from the Gerrit Rietveld Academie in 2018. In her practice, she deals with subjects that are full of misconceptions and stigmas. In the coming year, Tayebani will focus on two projects. The first is the continuation of the project 'But you don't look autistic', a research project with which she collects and presents information about autism in women and non-binary people, with the aim of starting a dialogue about the subject. For this purpose, the applicant is developing an online platform, together with graphic designer Fallon Does. The second project is a material research into the concept of 'wounds', under the name 'Leaving Traces'. She also wants to learn different techniques to restore and repair materials such as textiles and metal. Ultimately, she wants to present the material research by means of an exhibition and a publication. Mediamatic is being considered as the location for the launch of the online platform.
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Talent Development Grant Programme

Audrey Large

2020
Designer Audrey Large graduated in 2019 from the master's programme in Social Design at the Design Academy in Eindhoven. Her practice is at the intersection between new technology as an autonomous (design) method and (product) design as a form of creative expression. She is interested in the associations between the two domains and their implications for today's society. Questioning materials requires redefinition of the tools with which they are formed. This also raises questions about the status of the designer and their role in navigating through 2D images, 3D files, moving images and objects, according to Large.
In the coming year, Large wants to further deepen her reflections on the status of 'the image-as-object' and consolidate her professional design practice by strengthening her cultural entrepreneurship. The first half of her development year is dedicated to a solo show with her 'MetaObjects' at Nilufar Gallery in Italy. With the visual material she produces during the creation of the MetaObjects, she wants to develop a fictional narrative around the objects after the show, and take the next step in the translation of material into different formats, ranging from still to moving images and everything in between. She is going to experiment with CGI manipulation and various digital production techniques. During her development year, Large is collaborating with various parties and receiving advice from designer and software developer Femke Snelting, among others.
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