creative industries fund nl
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Grant Programme for Digital Culture

Grant Programme for Digital Culture

Closing dates:

22 January 2020
15 April 2020
12 August 2020
7 October 2020

Budget 2020: € 1.200.000

Creative Industries Fund NL uses the Digital Culture Grant Programme to support projects that contribute to promoting high quality, development and professionalization of contemporary Dutch digital culture. For the Fund, digital culture encompasses cultural and artistic productions or expressions related to digital technology, new media or games. The programme's objective is to stimulate research, design research and reflection in the field of digital culture and creating free space for independent makers and organisations. There are four application rounds a year for this grant programme. The amounts can be adjusted if the full amount has not been used in previous rounds.

Digital Culture
Digital Culture is all about breaking open existing technologies and processes as well as developing new technologies and applications in an open manner. On the basis of this, design methods and principles are applied to a variety of fields from games, storytelling and music to biotechnology, architecture and healthcare. This means that the project's manifestation need not necessarily be digital.
The Digital Culture Grant Programme is primarily intended for makers, designers and game developers in the digital culture domain. The programme is furthermore open to media labs, commissioning clients and cultural institutions that work in a project-based manner and do not receive structural state support.

You need to be registered as a company with the Chamber of Commerce (Kamer van Koophandel or its foreign equivalent) when you receive the grant.
Project grants for research, experimentation, development, production of new media, interaction design and gameplay as well as the presentation thereof can be applied for. Activities and publications aimed at the analysis and reflection on digital culture are options as are projects aimed at national or international knowledge exchange and projects that stimulate popular interest in the field.The Grant Programme for Digital Culture also has a starting grant that can be applied for (max. €7,500) to study a project's options.

Festivals and cultural organizations can turn to the Festivals Grant Programme for the preparation, structuring and implementation of festivals in the field of digital culture.

The Creative Industries Fund NL has a shortened procedure for presentations at or participation in events abroad. Read more about the vouchers here.
A grant may be awarded to projects that make a sufficient contribution to the objectives of this grant programme and focus on at least one of the following policy objectives:

• promoting experiments and crossovers
• stimulating research, analysis and reflection
• promoting talent development and artistic quality
• promoting social commitment and public activities
• reinforcing the international position of the design sectors
• promoting the professionalization of design practice and exemplary commissioning

Please refer to the Subsidy Regulations (PDF) Articles 16 - 21 for the description of the evaluation criteria in relation to these policy objectives.

The evaluation of the proposals primarily focuses on the relevance of the issue, the plan of approach, the expertise of the parties involved, substantive and financial support and the consistency between all these elements.
Guidelines
Refer to the Grant Application Guide (PDF) when submitting your application. The guide provides guidance with regard to the grant application and the drawing up of the project plan, budget and communication plan. If your application concerns a publication you may consult the Publications Calculation Form (PDF).

Subsidy Regulations and the Digital Culture Grant Programme
The Creative Industries Fund NL has Subsidy Regulations (PDF) that formally apply to the application, evaluation, awarding and final approval of a grant. Supplementary grant programmes have been drawn up with specific objectives and conditions. Read the Subsidy Regulations (PDF) as well as the Grant Programme for Digital Culture (PDF) attentively before submitting an application.

Online application environment
The application should be submitted using the online application environment. You have to sign up and create an account to do so. Please note: do so in a timely manner, it can take up to 1 working day for the Fund to validate the account and this is only done during the working week.

Questions?
You can submit your draft application or project plan to the staff member concerned up to a maximum of two weeks before the closing date for application. This can be done by e-mail or telephone. If you have other questions please first refer to our FAQ or contact the Creative Industries Fund NL.
Acceptance
After the submission of your application the Fund's office checks whether you comply with the formal requirements as listed in the Subsidy Regulations (PDF) and the Grant Programme for Digital Culture (PDF).

Evaluation
An advisory committee will evaluate your request on the basis of the General Subsidy Regulations and the Digital Culture Grant Programme. In particular, it will assess the extent to which your application is aligned with the criteria listed in Articles 16 - 21 of the Subsidy Regulations (PDF), and the Grant Programme for Digital Culture (PDF). If the positive decisions in a round of applications exceed the available budget, prioritization can be applied. The committee will issue a recommendation to the Creative Industries Fund NL's Board. View the composition of the advisory committee for the Digital Culture Grant Programme here.

Priority
If the positive recommendations exceed the available budget in an application round, prioritization can be applied (Articles 9 and 10 of the Subsidy Regulations).

Decision
The board will take the recommendation into account in their decision to award the subsidy or not. You will be informed of the decision 10 weeks after the closing date for the grant programme at the latest.

Appeal
If you do not agree with the Creative Industries Fund NL's decision you can submit a reviewed application or a letter of appeal. More information is provided here.

Accountability
If you receive a subsidy from the Creative Industries Fund NL you will enter into obligations. Please read important information on your accountability here. Two weeks before your project ends you will receive a request by e-mail to submit your accountability in the online application environment.
For further information please contact:
Joris van Ballegooijen
Sean Gilis
Odiel van de Nobelen

You can also call +31 (0)10 4361600.

grants issued Digital Culture

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Grant Programme for Digital Culture Research

1n(tr0)verted Data: Ecologies and Economies of Google Search

Renée Ridgeway, 2019

€21.300
In the project '1n(tr0)verted Data: Ecologies and Economies of Google Search', maker/researcher Renée Ridgeway focuses on the black box of Google's search function. She will do this by developing a series of data visualizations that 'reverses' the workings of Google Search and exposes the goldmine of data. Google plays a key role when it comes to the way the Internet is organized and therefore determines how we take in information. In addition, Google affects its users by collecting our data. The aim of the project is to give a positive impulse to the insight and public awareness about Google Search and thus promote agency among users. In the Center for Advanced Internet Studies (Bochum), Ridgeway will organize a knowledge-sharing workshop that brings together makers, designers, activists, hackers and search-engine developers. The result will be archived and shared online. The data visualization will also be presented by means of an educational workshop, reading group, symposium and exhibition at ArtEZ.
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Grant Programme for Digital Culture Programme

ART FWRD

CS1, 2019

€7.300
Under the title 'ART FWRD', CS1 is organizing three debating evenings in VondelCS, and subsequent exhibitions on art and the experience of art in the future. Different factors, such as technological innovation and the development and admission of new forms, influence how art will be made, experienced and interpreted in the future. The central themes in ART FWRD are technology and media, accessibility and new/interdisciplinary forms. The question is always being asked: how is this going to change art and the perception of art? Each edition consists of a talk with a panel discussion and audience interaction, and an exhibition of three or four matching works. The content of the evenings will be compiled by curator Jeanette Bisschops and in collaboration with Kunsthalle Amsterdam and WOW, among others. Speakers are artists, curators and researchers, including Yuki Kho, Kate Cooper, Ali Eslami and Jasmijn Visser.
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Grant Programme for Digital Culture Website / application

Subjectio

David Veneman, 2019

€26.374
'Subjectio' is an online storytelling project in which designer David Veneman and photographer Pierre Crom would like to reveal the mechanisms through which online discussions on social themes are influenced. In times of fake news and propaganda, they consider it important to make the public aware of the invisible mechanisms that manipulate our perception of situations and events. Veneman and Crom intend to do this by simulating the digital process of influencing online. A series of social media accounts based on hashtags and geographic data will intrude on online discussions with a different view of reality such as photos and videos that show everyday life in a conflict. The focus will be on events in the region of Eastern Europe. The knowledge gained from the research will be bundled in an online manual: an open-source document where experiences, techniques and strategies are shared with an audience of interested parties, makers and developers. In addition to the initiators, there will be collaboration with developers, journalists and writers. The project is supported with attention and expertise by NRC Handelsblad and Politico.
nescivi.jpg

Grant Programme for Digital Culture Publication

Just a Question of Mapping

nescivi, 2019

€38.001
Marije Baalman, aka nescivi, is applying for a project grant for the publication 'Just a question of mapping'. Baalman previously received a starting grant for the research study. In the book, methods and techniques for linking (mapping) gestures, via sensors and interfaces, hardware and software to media such as sound, light, video and haptic feedback are discussed and placed in an aesthetic discussion. The application is intended for financing the research, writing and design of the book. As part of this process, expert meetings are being organized to test and further deepen the content of the book. Together with designers – the Superposition duo – a visual language with symbols and icons will be developed to provide insight into the techniques and methods. The ultimate goal is to publish the book through V2_publishing, in combination with a website. The expert meetings are being organized at iii, V2_ and Splendor. There will also be collaboration with partners in Norway: PNEK, BEK, NOTAM, Norwegian Music Academy for presentations, a residency, and workshops. For case studies in the book, there will be collaborations with the artists Cathy van Eck and Sonia Cillari, as well as Andi Otto, Jeff Carey, Frank Baldé (STEIM), Roosna & Flak, and Jaime del Val.
shadowgame.jpg

Grant Programme for Digital Culture Game

Shadow Game

Stichting Traktor, 2019

€49.980
'Shadow Game' is a third-person adventure game, based on the current migration issues. On the run from poverty and war, young migrants call crossing borders 'The Game', perhaps as a form of coping mechanism, a way of dealing with the miserable conditions in which they find themselves. All their hopes are pinned on Europe, where safety plays a central role and human rights are respected. However, once they have arrived in Europe, the reality does not appear to be as idyllic as expected. Walls and fences have also been erected in Europe, making it increasingly difficult for migrants to reach their final destination. Some make it, some don't. With 'Shadow Game', Prospektor, in collaboration with Little Chicken, wants to tell the migration story in an innovative and confrontational way by means of a game. To do this, there will be as much collaboration as possible with current and former migrant minors. The game is standalone, but is part of a large transmedia project that includes a documentary, web documentary series, impact campaign and photo exhibition.
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