creative industries fund nl
Digital Culture Grant Scheme

Digital Culture Grant Scheme

budget 2021: € 1,490,000 – budget distribution per round € 372,500

With the Digital Culture Grant Scheme, the Creative Industries Fund NL supports projects that contribute to the quality, development or understanding of the field of digital culture. The scheme is in line with the Fund's objectives to promote the development of artistic quality, to stimulate experiment and research and to support reflection and debate.

The subsidy budget of the Digital Culture Grant Scheme has been increased to € 432,146 for the fourth round (21DD) by reallocating unused subsidy budget from the third round.

The final closing date in 2021 was 7 October 2021. In December 2021 new data will be announced.
The Digital Culture Grant Scheme is open for projects initiated by professional makers, observers, agencies or cultural institutions active within the field of digital culture.
Within the Digital Culture Grant Scheme, the following grants may be provided:
a. a regular project grant, which requires a reasonable amount of co-financing;
b. a starting grant up to a maximum contribution of € 7,500, with co-financing not being required.
Applications are assessed on the basis of the Digital Culture Grant Scheme (PDF). You should therefore make sure that you are well aware of the conditions, criteria and objectives stated in them.
The advisory committee will process your application based on the application form and the attachments submitted. Please read Article 8 of the Digital Culture Grant Scheme (PDF) for a list of the required attachments.

You can find suggestions and tips to help you prepare to submit a grant application to the Fund in the Grant Application Guidelines (PDF). These guidelines will help you draw up an application as completely as possible. Therefore, make sure that you read them carefully before drawing up a grant application.
Please note: the guidelines will be updated soon.

Digital Culture Grant Scheme
Applications are assessed on the basis of the Digital Culture Grant Scheme (PDF). You should therefore make sure that you are well aware of the conditions, criteria and objectives stated in them.

Online application environment
Applications must be submitted in the online application environment. For this, you need a personal account. Please note: create an account on time, as it takes one working day to activate a new applicant account.

Online application forms can be submitted up to 23:59 hours on the day of the closing date. However, due to traffic on the server, we explicitly advise you to submit your application earlier.

Any questions?
Specific questions about the procedure, budget and/or project plan can be sent via email to one of the grants officers. First check if you can find the answer to your question in the Frequently Asked Questions.
When you have submitted your application, the Fund Desk will check if your application complies with the formal requirements of the Digital Culture Grant Scheme (PDF).

An advisory committee will assess your application based on the Digital Culture Grant Scheme. The way this is done as well as the criteria for this are set out in full in Article 10 of the Digital Culture Grant Scheme (PDF). The committee advises the Fund's Board. Click here to see who is part of the advisory committee for the Digital Culture Grant Scheme.

If the total number of applications that are eligible for a grant exceeds the budget of the grant round available, applications will be prioritized. The way this is done is set out in full in Article 10 of the Digital Culture Grant Scheme (PDF).

The Board includes the committee's advice in its decision on rejection or provision of the grant. You will be notified about the result in a decision, which will be emailed to you within ten weeks after the scheme's closing date.

If you receive a grant from the Fund, then you will have to comply with the obligations. Please read more about accountability in Articles 17, 18, 19 and 20 of the Digital Culture Grant Scheme (PDF). Two weeks before the conclusion of your project, you will be asked by email to submit your accountability form in the online application environment.
For further information please contact Team Digital Culture:

You can also call +31 (0)10 4361600.

grants issued Digital Culture


Digital Culture Grant Scheme Start-up grant

Between Dog and Wolf

Paolo Patelli, 2021

'Between Dog and Wolf' is a collaboration between Freja Kir and Paolo Patelli on digital storytelling as an experiment at the intersection of artificial intelligence, internet culture and visual anthropology. Focusing on 4chan, the project captures the insights shared on this platform during the covid-19 outbreaks and lockdowns of 2020. Kir and Patelli expose this topic by mixing documentary and speculative fiction. The start-up phase will result in a proof of concept with a script, tools, video material and an extensive collaboration network. The follow-up to the proof of concept will be the development of a three-screen video installation and a stand-alone single-channel video essay.

Digital Culture Grant Scheme Research

1n(tr0)verted Data: Ecologies and Economies of Google Search

Renée Ridgeway, 2019

In the project '1n(tr0)verted Data: Ecologies and Economies of Google Search', maker/researcher Renée Ridgeway focuses on the black box of Google's search function. She will do this by developing a series of data visualizations that 'reverses' the workings of Google Search and exposes the goldmine of data. Google plays a key role when it comes to the way the Internet is organized and therefore determines how we take in information. In addition, Google affects its users by collecting our data. The aim of the project is to give a positive impulse to the insight and public awareness about Google Search and thus promote agency among users. In the Center for Advanced Internet Studies (Bochum), Ridgeway will organize a knowledge-sharing workshop that brings together makers, designers, activists, hackers and search-engine developers. The result will be archived and shared online. The data visualization will also be presented by means of an educational workshop, reading group, symposium and exhibition at ArtEZ.

Digital Culture Grant Scheme Programme


CS1, 2019

Under the title 'ART FWRD', CS1 is organizing three debating evenings in VondelCS, and subsequent exhibitions on art and the experience of art in the future. Different factors, such as technological innovation and the development and admission of new forms, influence how art will be made, experienced and interpreted in the future. The central themes in ART FWRD are technology and media, accessibility and new/interdisciplinary forms. The question is always being asked: how is this going to change art and the perception of art? Each edition consists of a talk with a panel discussion and audience interaction, and an exhibition of three or four matching works. The content of the evenings will be compiled by curator Jeanette Bisschops and in collaboration with Kunsthalle Amsterdam and WOW, among others. Speakers are artists, curators and researchers, including Yuki Kho, Kate Cooper, Ali Eslami and Jasmijn Visser.

Digital Culture Grant Scheme Website / application


David Veneman, 2019

'Subjectio' is an online storytelling project in which designer David Veneman and photographer Pierre Crom would like to reveal the mechanisms through which online discussions on social themes are influenced. In times of fake news and propaganda, they consider it important to make the public aware of the invisible mechanisms that manipulate our perception of situations and events. Veneman and Crom intend to do this by simulating the digital process of influencing online. A series of social media accounts based on hashtags and geographic data will intrude on online discussions with a different view of reality such as photos and videos that show everyday life in a conflict. The focus will be on events in the region of Eastern Europe. The knowledge gained from the research will be bundled in an online manual: an open-source document where experiences, techniques and strategies are shared with an audience of interested parties, makers and developers. In addition to the initiators, there will be collaboration with developers, journalists and writers. The project is supported with attention and expertise by NRC Handelsblad and Politico.

Digital Culture Grant Scheme Publication

Just a Question of Mapping

nescivi, 2019

Marije Baalman, aka nescivi, is applying for a project grant for the publication 'Just a question of mapping'. Baalman previously received a starting grant for the research study. In the book, methods and techniques for linking (mapping) gestures, via sensors and interfaces, hardware and software to media such as sound, light, video and haptic feedback are discussed and placed in an aesthetic discussion. The application is intended for financing the research, writing and design of the book. As part of this process, expert meetings are being organized to test and further deepen the content of the book. Together with designers – the Superposition duo – a visual language with symbols and icons will be developed to provide insight into the techniques and methods. The ultimate goal is to publish the book through V2_publishing, in combination with a website. The expert meetings are being organized at iii, V2_ and Splendor. There will also be collaboration with partners in Norway: PNEK, BEK, NOTAM, Norwegian Music Academy for presentations, a residency, and workshops. For case studies in the book, there will be collaborations with the artists Cathy van Eck and Sonia Cillari, as well as Andi Otto, Jeff Carey, Frank Baldé (STEIM), Roosna & Flak, and Jaime del Val.

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